![]() ![]() □ Configures Storybook to log the actions( onArchiveTask and onPinTask ) in the UI. Once youve built your Storybook as a static web application, you can publish it to your web host. storybook/preview.js + import './src/index.css' Start by changing your Storybook configuration file (. We'll need to make a couple of changes to Storybook's configuration files so it notices our recently created stories and allows us to use the application's CSS file (located in src/index.css). Again, export-ing this shape will enable us to reuse it in later stories, as we'll see. Typically modeled from what the actual data looks like. When creating a story, we use a base task arg to build out the shape of the task the component expects. Once an args value changes, so does the component. ![]() By exporting an object containing each component state, we can define our tests more intuitively and author and reuse stories more efficiently.Īrguments or args for short, allow us to live-edit our components with the controls addon without restarting Storybook. This format is designed to build out each of our test cases in a concise way. To define our stories, we'll use Component Story Format 3 (also known as CSF3 ) to build out each of our test cases. tags - to automatically generate documentation for our components.title - how to group or categorize the component in the Storybook sidebar.Accordion books are fun because you can unfold them and really get the big picture of the story. You could then make your own touch and feel book or add photographs for a family album. Check out the board book directions from Teach Preschool. To tell Storybook about the component we are documenting and testing, we create a default export that contains: Board books are durable especially for toddlers. You can have as many stories per component as you need. Think of each story as a permutation of a component. There are two basic levels of organization in Storybook: the component and its child stories. Src/components/ import Task from './Task' We’ll begin with a baseline implementation of the Task, simply taking in the attributes we know we’ll need and the two actions you can take on a task (to move it between lists): Get set upįirst, let’s create the task component and its accompanying story file: src/components/Task.jsx and src/components/. We’ll manually test the component’s appearance given each state as we go. Then we use Storybook to create the component in isolation using mocked data. state - which list is the task currently in, and is it checked off?Īs we start to build Task, we first write our test states that correspond to the different types of tasks sketched above.Putting this together, we’ll need these props: We display a checked (or unchecked) checkbox, some information about the task, and a “pin” button, allowing us to move tasks up and down the list. Each task displays slightly differently depending on exactly what state it’s in. CDD helps you scale the amount of complexity you’re faced with as you build out the UI. It’s a process that builds UIs from the “bottom-up”, starting with components and ending with screens. Some aspects of their personality will not make it into the story but will help to inform the decisions that they make.We’ll build our UI following a Component-Driven Development (CDD) methodology. To really round out the character, give them a personality that stretches beyond the story itself. Are they making progress towards their goal, or making things worse? You can explain the character's methods and evaluations-why they act the way that they do, the choices they make, and how it drives the individual forward. It allows you to explore their fears, weaknesses, and motivations and to define their purpose. Your character's backstory describes the journey they have taken up to this point. ![]()
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